RelayGame/.gitignore
2025-07-13 17:51:32 +08:00

109 lines
1.4 KiB
Plaintext

#文件
CGRelayGame/.vsconfig
CGRelayGame/CGRelayGame.sln
#文件夹
# CGRelayGame/Binaries/
CGRelayGame/.vs/
# CGRelayGame/Intermediate/
CGRelayGame/Saved/
CGRelayGame/DerivedDataCache
CGRelayGame/.idea/
Intermediate/
Binaries/
CGRelayGame/Plugins/*/Intermediate/
CGRelayGame/Plugins/*/Binaries/
# Visual Studio 2015 user specific files
.vs/
# Rider C++
.idea/
Plugins/Developer/RiderLink/
# Visual Studio 2015 database file
*.VC.db
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/*/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
#vs code
CGRelayGame/.vscode/
CGRelayGame/.clangd
CGRelayGame/.clang-format
CGRelayGame/*.code-workspace